Reference Archive for Game
The Following Ideas:
- Toy (Figurines: a few for the multiplayers to play as and a few for NPCs and antagonists)
- Game (My idea for this board game is that it's a strategy type with an ability to let the players chose who they want to be in the game.)
- Home (Depends on the meaning of home, cause this kind of game I have in mind mostly involves with the adventure genre, so there might not be a home base; If by location, I would describe it as a Greek fantasy world)
Ex.
Idea for the world
The Real Deal
- Play (How to play it would involves turns and dice)
- Self (It's Multiplayer)
So far, one of ideas for the figurines of the players would involve appropriate symbols, which was a little difficult, but when I found a Lego figure of Hercules with a shield that shows a symbol of the gods, it hit me, what if I could use that symbol for the players and put it in different colors:
The Inspiration:
- Goal (Eris, the Goddess of Discord, has brought chaps into our world. The aftermath has unleased the 4 winds, entrapped Poseidon, Demeter, and Hades, and poisoned Atlas to the point where he can't hold the sky much longer. The players must stop Eris by capturing the 4 winds, freeing the gods, and cure Atlas.)
The Bottle of Wind, granted by Aeolus the God of Wind, will help catch the 4 winds:
The gods that we set free will give us ingredients for the Antidote that will cure Atlas:
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